Sie ist bereits in der Community bekannt als Spielerin, der es immer wieder gelingt aktuelle Bosse alleine zu besiegen. Dieses Mal ist es ihr gelungen Gul’dan im Normal Modus mit ihrem Dämonenjäger in der Tank-Spezialisierung zu bezwingen. Sie selbst hat ein Itemlevel von 943 und sagt über den Kampf gegen Gul’dan folgendes:
[su_quote cite=”Youtube” url=”https://www.youtube.com/watch?v=Hd1lXxXdUMY”]Gul’dan! Darkness Incarnate.
How gracious of Blizzard to have created a whole cinematic just for me.
This encounter would be pretty simple if it did not have an enrage timer, however I can safely say that timer is unbeatable with current DPS. Gul’dan himself has 1.04b HP, while enrage happens at 12 minutes. That’s around 1.4million DPS, even disregarding phase 1 where he’s immune to damage.
But of course, enrage timers aren’t really a thing that have stopped me in the past, have they?
Gul’dan’s enrage is one of those enrages that have a limited duration of 30 minutes; and thankfully, Gul’dan conveniently pacifies himself (more or less) during phase 1, which, combined with the fact the Inquisitor cannot move and has a maximum range on his Dark Blast, makes timing out the enrage possible, although it requires bandaging on cd and accurate cd usage+positioning in order to survive the +900% damage Liquid Hellfire casts. Prydaz helps tremendously with surviving, with the absorb shield being up on every hellfire, however I did not want to use Prydaz for the remainder of the fight and opted to survive without using it. Who would have thought first aid would be useful in Legion?
It’d be pretty simple if it stopped there, however thankfully for Gul’dan, his adds also gain the enrage buff, which includes both the phase 1 adds and the eyes he summons frequently during phase 2 and 3. And, of course, that includes the eyes he summons even after Gul’dan himself is not affected by enrage anymore, which leads to the major struggle of this fight; how to deal with eyes that have a 900% damage buff? That’s 2.5m damage taken per second, per eye. Each eye also buffs its damage with every tick, and duplicates relatively quickly if not killed, so it is imperative to dispose of them ASAP. My gear is entirely tailored towards that need (20% avoidance cap, extremely heavy emphasis on mastery/vers, moroes ring, double active trinkets)
Of course, eye spawns overlap with his other abilities, mainly Fel Scythe and Bonds of Fel, which, while not particularly threatening by themselves, still deal a non negligible amount of damage and can be deadly when overlapping with eyes.
In Phase 2, the duplicate eyes do not have the enrage buff, which makes them not too threatening (although it can still quickly get out of control if not rapidly kept in check), however in phase 3 the duplicates *do* enrage, which can very quickly lead to disaster. Moreoever, phase 3 has the dreaded “two eyes back to back” spawn, happening regularly, which is difficult to deal with, as you do not have infinite cooldowns at your disposal. Thankfully, that’s also the only threat of phase 3. It nearly killed me towards the very end 🙁
Either way, enjoy the kill! This took 1 hour and 9 minutes in total, however the fight truly begins at the 42:30ish mark, so that’s more of a 27 minute fight.
Gear: ilvl 943, artifact level 69.
Legendaries: Kil’jaeden’s Burning Wish, Archimonde’s Hatred Reborn
Talents: Abyssal Strike, Burning Alive, Flame Crash, Fracture, Concentrated Sigils, Spirit Bomb, Soul Barrier[/su_quote]