HomeArtikelSpecialWoW Patch 9.1: Klassenänderungen - Alle Anpassungen in der Übersicht

WoW Patch 9.1: Klassenänderungen – Alle Anpassungen in der Übersicht

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Mit WoW Patch 9.1 gibt es zahlreiche Klassenänderungen. Was sich für die Klassen beim PvE, PvP und bei den Pakten ändert, findet ihr hier.

Ein großer Inhalts-Patch wie das Update 9.1 bringt nicht nur viele neue Inhalte und Anpassungen gewisser Systeme mit sich, sondern nimmt auch Anpassungen an der Balance der Klassen vor.

In unserer Übersicht findet ihr alle Änderungen an den Klassen mit WoW Patch 9.1. Gibt es bei einer Klasse zusätzlich noch spezielle Anpassungen nur fürs PvP oder im Zusammenhang mit den Pakten sind diese dort ebenfalls vermerkt.

Im Laufe der Testphase des Updates wird es erfahrungsgemäß immer mehr Klassenänderungen geben. Daher könnt ihr noch mehr erwarten als es aktuell sind.

Alle Änderungen sind bisher nur auf Englisch verfügbar und basieren auf dem aktuellen Stand vom 4. Mai 2021 (PTR-Phase) von WoW Patch 9.1.

Dämonenjäger

Verwüstung

  • Demon’s Bite damage increased by 15%.
  • Demon Blades (Talent) damage increased by 15%.
  • Chaos Strike damage increased by 15%.
  • Annihilation damage increased by 15%.
  • Unbound Chaos (Talent) now increases the damage of your next Fel Rush by 500% (was 600%).

PvP

  • New PvP Talent: Blood Moon.

Druide

Gleichgewicht

  • New Moon (Talent) now has 20 second recharge (was 25 seconds).
  • The free Starfall from Oneth’s Clear Vision (Runecarving Power) ignores the Stellar Drift (Talent) Starfall cooldown.
  • Balance of All Things (Runecarving Power) now grants 24% increased critical strike chance (was 40%) and decreases by 3% every 1 second (was 8% every 1 second).
  • New Moon and Half Moon damage increased by 33%.
  • Solstice (Talent) now causes Shooting Stars to fall 250% more often (was 300%).
  • Stellar Drift (Talent) has been redesigned – Starfall damage increased by 50% (was 25%) and allows you to cast while moving while Starfall is active, but it has a 15 second cooldown.

PvP

Gleichgewicht

  • New PvP Talent: Owlkin Adept
  • Celestial Guardian (PvP Talent) has been slightly redesigned – Bear Form reduces magic damage taken from spells by 10% and you can now cast Moonfire while in Bear Form.

Wildheit

  • New PvP Talent: Wicked Claws
  • Ferocious Wound (PvP Talent) now stacks up to 2 times (was 3).
  • Rip and Tear (PvP Talent) has been removed.

Wächter

  • New PvP Talent: Emerald Slumber
  • Roar of the Protector (PvP Talent) has been removed.

Wiederherstellung

  • New PvP Talent: Keeper of the Grove

Hexenmeister

  • Dark Pact’s (Talent) additional absorb shield has been increased by 216%.

Gebrechen

  • Malefic Rapture damage reduced by 18%.
  • Agony damage increased by 20%.
  • Shadow Embrace now lasts 16 seconds (was 12 seconds).
  • Focused Malignancy (Conduit) effectiveness reduced by 53%.
  • Sacrolash’s Dark Strike (Runecarving Power) has been redesigned – Corruption damage is increased by 25% (was 15%), and each time Corruption deals damage, it extends the duration of all your Curses active on the target by 2 seconds (was Corrupted targets movement speed slowed by 50%).
  • New Conduit: Withering Bolt – Shadow Bolt deals 20% (or Drain Soul deals 10%) more damage per damage-over-time effect active on your target.

Zerstörung

  • Chaos Bolt damage increased by 10%.

PvP

New PvP Talent: Shadow Rift.

Dämonologie:

  • New PvP Talent: Fel Obelisk.
  • Call Fel Lord (PvP Talent) now deals 200% of the caster’s Spell Power per swing (was 5% of target’s maximum health). Cooldown of the ability increased to 2 minutes (was 1.5 minutes).
  • Singe Magic (PvP Talent) has been removed.

Gebrechen:

  • Soul Shatter (PvP Talent) has been removed.

Zerstörung:

  • New PvP Talent: Bonds of Fel.
  • Chaos Bolt now deals 40% more damage in PvP combat (was 15%).
  • Focused Chaos (PvP Talent) has been removed.

Jäger

PvP

  • New PvP Talent: Tranquilizing Darts.

Magier

Feuer

  • Flamestrike damage reduced by 10%.
  • Flame Patch (Talent) damage reduced by 10%.
  • Kindling (Talent) cooldown reduction for Combustion reduced to 1 second (was 1.5 seconds).
  • Infernal Cascade (Conduit) Fire damage bonus reduced by 20%.

PvP

  • Kleptomania (PvP Talent) is now Arcane only.
  • Dampened Magic (PvP Talent) has been removed.

Arkan:

  • New PvP Talent: Arcanosphere.
  • Arcane Blast now deals 20% more damage in PvP combat.

Feuer:

  • New PvP Talent: Ring of Fire.
  • Controlled Burn (PvP Talent) has been redesigned – Ignite deals 100% more damage while Combustion is not active.
  • World in Flames (PvP Talent) now causes Flamestrike to reduce the cast time of Flamestrike by 50% (was 1.25 seconds) and increases its damage by 30% for 3 seconds (was 20% permanently).

Frost:

  • New PvP Talent: Ice Wall.
  • Frostbolt now deals 100% more damage in PvP combat (was 15%).
  • Deep Shatter (PvP Talent) now increases the damage of Frostbolt by 75% on Frozen targets (was 150%).
  • Burst of Cold (PvP Talent) now increases the damage of Cone of Cold by 600% (was 400%).

Mönch

PvP

Nebelwirker:

  • New PvP Talent: Peaceweaver.
  • New PvP Talent: Dematerialize.
  • New PvP Talent: Thunderous Tea.
  • Counteract Magic (PvP Talent) has been redesigned – Each hostile Magic effect removed from a target increases the healing they receive from you by 2% for 10 seconds, stacking up to 10 times.
  • Refreshing Breeze (PvP Talent) has been redesigned – Healing done by Soothing Mist increases the healing of the next Expel Harm on the target during the channel, and causes it to dispel 1 Magic, Poison, or Disease effect.
  • Eminence (PvP Talent) has been redesigned – Transcendence: Transfer can now be cast while stunned and its cooldown is decreased by 15 seconds if it is cast while not stunned.
  • Surging Mist (PvP Talent) has been removed.
  • Chrysalis (PvP Talent) cooldown reduction for Life Cocoon reduced to 30 seconds (was 40 seconds).

Braumeister:

  • New PvP Talent: Nimble Brew.
  • New PvP Talent: Rodeo.
  • Craft: Nimble Brew (PvP Talent) has been removed.

Paladin

  • Blessing of Winter from Blessing of the Seasons (Night Fae Ability) can now be applied to multiple targets simultaneously.

PvP

  • Judgements of the Pure (PvP Talent) is now available to all specializations (was Protection only) and has been redesigned – Casting Judgement on an enemy cleanses 1 Poison, Disease, and Magic effect that they applied on allies within your Aura.

Heilig:

  • Light’s Grace (PvP Talent) damage reduction granted to the target of your Holy Light is now 15% for 5 seconds and no longer stacks (was 5% damage reduction for 8 seconds, stacking 3 times) and now increases Flash of Light healing by 25% (was increases Holy Light healing by 50%).

Vergeltung:

  • Aura of Reckoning (PvP Talent) damage bonus for the next auto-attack reduced to 200% (was 250%) and the Paladin now gains 1 additional stack if the Paladin is the victim of the critical strike (was 2 additional stacks).
  • Ultimate Retribution (PvP Talent) has been redesigned – Mark an enemy player for retribution after they kill an ally within your Retribution Aura. If the marked enemy is slain within 8 seconds, cast Redemption on the fallen ally.
  • Lawbringer (PvP Talent) has been slightly redesigned – Damage increased to 10% of max health and the debuff duration increased to 1 minute, but no longer deals its damage to the primary target of your Judgement (was 5% of max health and the debuff lasted 45 seconds, and could be repeated on the same target to deal the bonus damage to that target).
  • Vengeance Aura (PvP Talent) has been slightly redesigned – Critical strike chance bonus per stack increased to 6%, stacking up to 2 times, and no longer grants increased Holy damage (was 3% Holy damage and critical strike chance per stack, stacking up to 4 times).
  • Cleansing Light (PvP Talent) has been removed.

Schutz:

  • Cleansing Light (PvP Talent) has been removed.

Priester

Disziplin

  • Spirit Shell (Talent) cooldown increased to 90 seconds (was 60 seconds).

Heilig

  • Symbol of Hope has been redesigned – Bolster the morale of party or raid members within 40 yards. They each recover 60 seconds of cooldown on a major defensive ability, and they regain 12% of their missing mana over 5 seconds.

Schatten

  • Dissonant Echoes (Conduit) now grants 20% increased Void Bolt damage (was 35%).

PvP

  • New PvP Talent: Improved Mass Dispel.
  • Thoughtsteal’s (PvP Talent) “Confused” spell that players are afflicted with after being Thoughtstolen is now a 20 second cooldown to indicate the duration of the lockout.

Disziplin:

  • New PvP Talent: Inner Light and Darkness.
  • Searing Light (PvP Talent) renamed to Blaze of Light and has been redesigned – Increases the damage of Smite and Penance by 15%, and Penance increases or decreases your target’s movement speed by 40% for 2 seconds (was Smite damage increased by 15%, and reduced the cooldown of Penance by 1 second).
  • Ultimate Radiance (PvP Talent) healing increased by 150% (was 250%).
  • Trinity (PvP Talent) no longer increases Atonements damage to healing transfer by 20% and the critical strike chance of Smite, Penance and Shadowfiend has been increased to 30% (was 25%).
  • Atonement’s damage to healing transfer has been increased by 20% in PvP combat.

Heilig:

  • Cardinal Mending (PvP Talent) has been redesigned – Increases the healing of Prayer of Mending by 50% and its jump range by 10 yards.
  • Miracle Worker (PvP Talent) Holy Word: Serenity cooldown reduced by 20% (was 25%).
  • Greater Heal (PvP Talent) cooldown decreased to 12 seconds (was 15 seconds) and now ignores healing reduction effects.
  • Divine Ascension (PvP Talent) now increases the range of your spells by 50% while you are in flight.
  • Greater Fade (PvP Talent) duration reduced to 3 seconds (was 4 seconds).
  • Flash Heal healing increased by 15% in PvP combat.

Schatten:

  • Lasting Plague (PvP Talent) has been removed.
  • Greater Fade (PvP Talent) duration reduced to 3 seconds (was 4 seconds).

Schamane

PvP

Elementar:

  • New PvP Talent: Static Field Totem.
  • New PvP Talent: Seasoned Winds.
  • Elemental Attunement (PvP Talent) has been removed.

Verstärkung:

  • New PvP Talent: Seasoned Winds.

Wiederherstellung:

  • New PvP Talent: Living Tide.
  • Healing Rain healing increased by 20% in PvP Combat.
  • Spirit Link (PvP Talent) has been removed.

Schurke

  • The shield from Cloaked in Shadows (Conduit) is now 50% larger, lasts for 4 seconds (previously had no duration) and no longer decays while the Rogue is out of stealth.
  • Feint duration increased to 6 seconds (was 5 seconds).

Täuschung

  • Shuriken Storm (Rank 2) now also increases Shuriken Storm’s chance to critically strike by 15%.
  • Black Powder’s damage per combo point increased by 33%.
  • Black Powder (Rank 2) now causes targets with Find Weakness to suffer an additional 40% damage as Shadow (was 50%).
  • Shadow Techniques now triggers more frequently.
  • Backstab damage increased by 20%.
  • Gloomblade (Talent) damage increased by 20%.

PvP

  • Mark of the Master Assassin (Runecarving Power) duration has been reduced by 40% in PvP combat.
  • Dismantle (PvP Talent) is now available to all specializations (was Outlaw only).
  • Thick as Thieves (PvP Talent) is now available to all specializations (was Outlaw only) and now increases the targets damage by 15% (was 10%), but no longer increases the Rogue’s damage (was 10%).
  • Maneuverability (PvP Talent) now removes all roots when activated in addition to its current effect.
  • Honor Among Thieves (PvP Talent) has been removed.

Meucheln:

  • New PvP Talent: Hemotoxin.
  • Neurotoxin (PvP Talent) has been removed.
  • Intent to Kill (PvP Talent) cooldown reduction for Shadowstep increased to 90% (was 66%).
  • Mind-Numbing Poison (PvP Talent) has been removed.

Gesetzlosigkeit:

  • New PvP Talent: Float Like a Butterfly
  • New PvP Talent: Enduring Brawler
  • Control is King (PvP Talent) has been redesigned – Cheap Shot grants Slice and Dice for 15 seconds and Kidney Shot restores 15 Energy per Combo Point spent.
  • Drink up me Hearties (PvP Talent) has been redesigned – Crimson Vial restores 5% additional maximum health and grants 60% of it healing to allies within 15 yards.
  • Blade Flurry damage transferred from single target attacks increased by 50% in PvP combat.
  • Boarding Party (PvP Talent) radius increased to 15 yards (was 10 yards) and duration increased to 6 seconds (was 5 seconds).
  • Take Your Cut (PvP Talent) radius increased to 15 yards (was 8 yards).
  • Cheap Tricks (PvP Talent) has ben removed.
  • Plunder Armor (PvP Talent) has been removed.

Täuschung:

  • New PvP Talent: Distracting Mirage
  • Thief’s Bargain (PvP Talent) has been redesigned – Shadow Blades, Vanish, and Feint have 33% reduced cooldowns, but you deal 10% less damage for 6 seconds after using each ability.
  • Shadowy Duel (PvP Talent) duration reduced to 5 seconds (was 6 seconds).
  • Silhouette (PvP Talent) cooldown reduction for Shadowstep increased to 67% (was 50%).
  • Cold Blood (PvP Talent) has been removed.

Todesritter

PvP

Frost:

  • New PvP Talent: Shroud of Winter.
  • Heartstop Aura (PvP Talent) has been removed.

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